The cool stuff:
- They used Johnson's real voice throughout (the gymnast meant to be her likeness, though, is not very like her).
- You can choose your gymnast's hair, leotard, and body, and more varieties of each are unlocked the more you play.
- You can "try" some hard moves, like the Deltchev release on high bar, and Arabians on beam.
The not-so-cool stuff? It can get tedious to play because you have to perfect the same skill over and over again before you can move on. It's fun to try an Arabian on beam -- less so, to "practice" it 10 times before being allowed to try something else. The game feels slow-paced overall, and the menus are sometimes hard to follow. Also, the game seems to have been written in another language and translated into English. There are all sorts of strange wordings and typos throughout.
Is it true to gymnastics? Some skills look like they do in real life, while others (like cast handstands on bars) don't. A routine isn't what it would be in an elite competition, but a bar routine, for example, does have a mount, releases, and a dismount.
Bottom line: While it's exciting to see a Wii game for gymnastics, this game could have been more fun. At $27.99, though, it's cheap enough that it's still worth buying for diehard gym fans.


